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Shift

A 2D to 3D dungeon crawler, where you adventure to unlock and utilize perspective to solve problems and navigate dangerous dungeons by shifting the dimensionality and detail to best suit your needs.

Early Prototype

Responsibilities

  • Producing : Delegating tasks, scheduling meetings, keeping deadlines on schedule

  • Art Director : Managing art pipeline, keeping style consistency, setting up lights 

  • Asset to engine integration : Setting up and hooking up animation in game

  • UI/UI Designer : Planned, created, integrated UI, planned player controls 

Story

Dev Phase

Implementation

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